SUBJECT

Creative Media Practice: Games Design

Subject Intent: Why Creative Media Practice: Games Design?

Media will allow learners to develop a wide range of creative, organisational and communication skills by practical creative projects from initial ideas generation, through the pre-production, production and post production phases using industry standard approaches. Students will also gain a broader knowledge of the media industry and the roles and careers offered which is beneficial for progression to university courses or employment within the media sector. This course addresses the growing need for media professionals with varied skill sets within the Leeds City Region.

What will I study?

  • A1: Skills Development – You will explore and develop different media skills relating to games design e.g. digital graphics, 3D and 2D animation, sound.
  • A2: Creative Project – In response to a brief, you will plan, develop and produce a media product, applying the skills you learned in A1.
  • B1: Personal Progression – You will explore career opportunities, produce materials to help in your career development and research potential pathways in to the games industry.
  • B2: Creative Industry Response – This is the major project of your two year course. It is similar to the A2 Creative Project but should be much bigger in terms of its ambition and scale and should demonstrate a sophisticated understanding and use of practical skills.

Creative Media Practice: Games Design

Please note: Subject videos have been filmed from colleges across our Trust.

What are lessons like in this subject?

Through a series of practical workshops and creative projects, you will develop the skills required to work towards a career in the games industry. Some of the things you will cover in lessons are 3D modelling software, how to use a game engine, 2D animation techniques and sound production for games. As well as this, you will work on researching, developing and pitching ideas for your own projects. Lessons are a combination of practical, teacher-led workshops, theoretical delivery and creative project work. Sometimes you might be working in small groups but much of the work is done independently. We also have links with local games designers who will give you feedback on your ideas. As well as this, we visit games expos to see the latest innovations and universities to explore what degree courses are available in games design.

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